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Guruu

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Everything posted by Guruu

  1. Guruu

    Latest Patches

    Here are some of the latest patches in-game as of right now. - The home general store is bugged. Can't buy items from it nor view the prices. - When you deposit 10x of an item from the bottom row of your inventory, you dc - ava accumulator saves your arrow 80% of the time - Server announcement whenever someone gets pk'd with kdr displayed - made jad a little more realistic... - doesn't switch attack types as often - also doesn't attack as fast anymore. - fixed item swapping attack delay resetting to new weapons attack speed rate upon new weapon switch - Harralander + Chocolate dust still makes Energy Pots - Cooking rates have been adjusted to higher levels giving more xp. - Super energy is now emptyable - veng runes using too many runes fixed (spam clicking when u could make it so you can case 2 or 3 per click but really only 1 is active. - consumable ticks have adjusted. - jewelry crafting is now released, molds are available in the shop. - U can use mold on the furnace or if u have the mold in inventory click furnace.. - If you have multiple molds in your inventory it will either prioritize ring, or whichever other comes first. - Combat is fixed for magic spells, and entangles such as bind
  2. Guruu

    Beginners Guide to Krator

    Great guide! New players will hopefully refer to these guides as they play!
  3. Good luck to you all participating
  4. Guruu

    Alkharid is OUT!

    The new area expansion has finally been released! What's in this are you might? - Comes with a full reputation system - There's a new Anubis Minigame located East of alkharid safe area! - There will be no teleporting out of alkharid when you carry session points (you can tele out if u didn't earn any in the safe area) - A shop to be used with alkharid session similar to pest control and some other additions! A lot of players have enjoyed this update! And it means a good deal to have it go appreciated. There have been nearly no bugs with this release other than some teleporting ones and shops valuing which were handled immediately and swiftly!
  5. Welcome to the team @Tonic
  6. Krator 6.0 out is out- Some things to look out for in this are a persistent network issue. (Trial and error fixes) - Reputation farming, in all cities. Kill NPCs gain reputation. For each city you gain the reputation it is considered temporary until you enter a save zone again. If you die you lose all earned session reputations for all cities. You might ask why all cities? Well, you can travel from city to city, for example, alkharid to Lumbridge and gain reputation in both but not have entered a safe zone in the passing of the two cities. When players kill you, they have the chance to steal all your session earnings. - Only shops available for reputation use is in Lumbridge atm. - killing other players and stealing the session reputations. - full alkharid system ( just no rewards) - xloging on player login to keep your account session connected will now be dropping your connection and disconnection all communication and logging you out.The reason for this sudden update is simple. Server needed an update for some trial end error bugs to be tested which resulted in pushing some partial content for the reputation / alkharid system,If you manage to glitch back in there, please note everything works and can be abused to get a head start on the real release of it. So if you are caught there will be punishments. Fair warning to all . Stay tuned for the rest of the updates and a full guide on what reputation is and how it will be used throughout the game. Whats to come? - Emblem Farming and tier upgrading with reputation risk - Insert saved reputation into risk(temporary session) so you can gamble your earnings and risk pk other players who risk good enough values. Risk pking with reputation will allow you to get emblem tiers. - Individual city shops - Player icons next to the name on the right side similar to donator icons for high reputation riskers (people who earn this emblem have decided to permanently risk x reputation) The reason I am going to have these icons as buyable rather than create a system to have a permanent session store is for 1 reason. The reason is to increase the rarity of emblems.
  7. Guruu

    Road to max 1

    Drop part 2
  8. Guruu

    Tyler Intro

    Welcome tyler thanks for being such a committed player of Krator
  9. Guruu

    Mad Scientist Guide

    Good guide i learned a lot about the boss belfort made. JK haha cool guide tho for sure. Players will find it useful!
  10. What's in Update 5.9? - donator zone is added - everything in the donator zone works - there is an RC altar that makes few types of runes [altar does not give RC xp.] - depending on donator tier you get boosts to increase odds on crafts - reputation system (partially implemented/no way to gain other then alkarhid (don't bug abuse and glitch in or I will reset)) - teleport interface has the donator zone button - donator benefits work with the amount donated now even if you are staff - farming patches are working and specific to certain donator ranks - Low and High alch values have been dumped from osrs wiki onto our games item definition - Donator ::claim for multiple payments of the same type has been fixed along with improper amount donated increment... For example: adding 2 60 bm products in 1 checkouT WILL NOW claim 120 bm instead of just 60. - Holy skin is regenerating prayer now -.-'' sorry sin - Donator claim for holy skin has been fixed - selling items back to bm shop can no longer be done - PVP levels in different areas - searching items in the drop table - update for all object interactions. Acts a little smother (Fixes for slayer cave entrances too) - sponsor rank benefits updated + clan chat icon - bugs fixed up with reputation system (killing players/leaving area to permanently save, stealing players session earned on kill) - single portal respawn will long respawn (160 seconds) - the reputation system is 100% complete for the first area (copy-paste to other areas/modify rates for different areas etc.. is all that's left) - moved the donator zone teleport to donator category
  11. Notes: All of the features below are subject to change; we may add, remove or alter any of the features below at any given time. We are always looking for new ways to incentivize those who wish to donate and assist the server's growth. Donating is completely optional. We have made all content available without donating. Donation revenue will always be pumped back into the server to improve it for the players. A few examples of that looks like: - Paying for large and expensive advertisements - Paying for YouTube videos to gain further exposure - Upgrading our hosting plan(s) as needed to provide the best experience for our players. Items marked in this color are not available but are on the planning board for implementation as needed. All donators get access to donator zone Donator ($1 - $25) Donator's forum rank Rank in-game In-game yell rank Extra farming patch at donator zone Runecrafting altar at donator zone boosts When completing a Slayer task, you will receive bonus XP. While thieving, your items have a chance to turn into noted items instead of cluttering your inventory. When you find care packages, you will find 2 items in total, vs 1. Access to the Donator area Donator title in-game Super Donator ($26 - $149) Super Donator's forum rank Rank in-game In-game yell rank Another Extra farming patch at donator zone Runecrafting altar at donator zone which gives better boosts When completing a Slayer task, you will receive bonus XP. While thieving, your items have a chance to turn into noted items instead of cluttering your inventory. When you find care packages, you will find 3 items in total, vs 1. Access to the Super Donator area Super Donator title in-game Extreme Donator ($150 - $300) Extreme Donator's forum rank Rank in-game In-game yell rank Another Extra farming patch at donator zone Runecrafting altar at donator zone which gives better boosts When completing a Slayer task, you will receive bonus XP. While thieving, your items have a chance to turn into noted items instead of cluttering your inventory. When you find care packages, you will find 4 items in total, vs 1. Ability to test content before it hits the live server. Access to the Extreme Donator area Extreme Donator title in-game Sponsor ($600+) Sponsor forum rank Rank in-game In-game yell rank Extra 3 farming patches at donator zone Runecrafting altar at donator zone which gives better boosts When completing a Slayer task, you will receive more bonus XP. While thieving, your items always turn into noted items instead of cluttering your inventory. When you find care packages, you will find 6 items in total, vs 1. Ability to test content before it hits the live server Access to the Sponsor area Sponsor title in-game
  12. Updated the benefits
  13. Fantastic video! I really enjoyed it.
  14. Superb Thanks for the guide, quite easy to follow and helps understand how to make some cash and get yourself going for the rest of krators survival
  15. Guruu

    First to 99 WC

    Congrats dude!
  16. Guruu

    The History

    Hello everyone! Today I'd like to inform you about Krator, and the history that goes along with it! The gameplay Krator provides, has been one of my longest ideas, and most passionate one for and RSPS. To create a masterpiece which by no means is Krator a masterpiece yet, there requires a substantial amount of grueling grunt work to be done. Along with that, The gameplay requires a substantial amount of unique content. Having understood that, you must now understand my vision for the game and the plans. I wanted the gameplay to feel very interactive and I also wanted to keep the game related to RSPS. What I mean by that is, I didn't just want to add a bunch of zombies and throw in a bunch of custom items and then forget about what everything OSRS had to offer. To accomplish both interactive, OSRS along with a dead man survival feel I introduced crates from all NPCs along with regular drops. These crates would be often dropped by its defined NPC. These crates come in 4 tiers. Each crate is attainable commonly by their respective NPCs meaning, All hard NPCs will most likely commonly drop medium/hard crates. The lower level NPCs can attain higher tier crates, but they just fall under a different rarity table. These crates have come heavily balanced with over 85+ items in each crate. What do these crates contain? Well, they contain a lot of items that an everyday OSRS player would need. Such as tools to skill, foods, pots, herblore mats, weapons, armors and plenty more! With the use of my handy dandy drop editor in game, adding and balancing drops have never been easier during real-time gameplay! So if ever the time an item gets voted on to loot tables, I can make the edits really quick and instant in terms of updating the server! At this point you might be asking your self, well wow is that all this game offers? NO WAY! We have been in development for over 2 years total. Krator [Belfort's original project] and Z World [My own original project] Merged on February 2019. Prior to the merger, Belfort's original project started in 08-29-2018, while Z World also started one day before that. (Belfort fell in love with my project and decided to start his hehe). Taking both projects 1 year development time, we total 2 years. A lot of the 2 years was adding content, and really balancing out the early stages of gameplay. Everything you see in terms of content has been done from scratch. So what other content do we offer? We have cool quests with some awesome cutscenes to watch. We have a lot of unique boss mechanics that goes into each boss making the game-play more interactive. We have a minigame located in the wilderness. We have Achievements to help guide you throughout all our content. We have dailies to do and earn blood money. We offer a sense of psychological rarity value for possessing an item just because of how long and grueling a grind may be for said item. (Its really hard to explain with simple text, its a feeling you just get while playing the game. In my honest opinion. Let me know how we do!) Although this may seem very limited right now, our core economy is very well balanced. Rares will be considered real rares. And late gameplay stages will feel like high-risk Pks. Thank you for reading this, as I have put many hours into making this game possible for everyone to enjoy.
  17. Guruu

    Welcome to Pages

    Welcome to Pages! Pages extends your site with custom content management designed especially for communities. Create brand new sections of your community using features like blocks, databases and articles, pulling in data from other areas of your community. Create custom pages in your community using our drag'n'drop, WYSIWYG editor. Build blocks that pull in all kinds of data from throughout your community to create dynamic pages, or use one of the ready-made widgets we include with the Invision Community. View our Pages documentation
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